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Overview |
"sein & zeit #3: information & technology" is
a third realization of the "sein & zeit" project and
is based on the results of the preceding two works; "sein & zeit
#1: mass & media" (2001) and "sein & zeit #2: virtuality & reality" (2003). |
Concept |
The words "Sein und Zeit," the title of a book by M. Heidegger, have been adopted as the key words of this project. Distinct from their usage in the publication, they represent an attempt to consider what forms audio and visual information take when accompanied by a time axis, and how they are interrelated; this with respect to how humans appreciate information that is a reflection (phenomenon) of our computerized existence. By means of breaking up the continuity of an image, and placing a subject on a different time axis, this project attempts to expose a segmented time gap to an audience who see a continuous image that constitutes thirty still frames a second. It is also an attempt to explore the interactive potential of audio and visual information systems and physical beings that exist in real time, when the systems themselves are on a different time axis. |
System |
The system of this work consists of two parts. One is a percussion
detector and the other is a TV-controller. They are realized with computers,
peripheral devices and several software engines that are programmed
in C language. Max/MSP/Jitter programming environment is also used
as a front-end. |
Performance |
The performance consists of three parts. In the first part, the
performer plays percussion instruments and changes the channel of television
broadcasts that he receives. He also records the video images/sounds
when he thinks proper. This is a sort of improvisation but we think
of it as an activity to search for materials. |
System Diagram |
System Requirements |
- Percussion Instruments ((Bass Drum, Cymbals, Bongos, Djembe, etc.)) |
Stage Requirements |
- 2m * 2m stage space for percussionist |
Performance Staff |
Masayuki Akamatsu: Composition Masayuki Akamatsu, a media producer, was born in Hyogo, Japan in 1961. He studied psychology at Kobe University and began to produce audio-visual artworks with computer in his undergraduate days. Currently, he is a professor at IAMAS (International Academy of Media Arts and Sciences). He has produced many works in media art that employ computer and networking facilities, focusing on the relation between an artwork and the audience and the autonomy of an artwork itself. His works include: "incubator" (2000), which projects audio-visual events with fifty computers; "Time Machine!" (2002), which visualizes the audience's experience of time in real time; "Flesh Protocol" (2002), which controls the performer's body with a computer. Akamatsu is also active in performing live electronic music. He has not only soloed but also participated in many sessions. He has published many books and organized events including "DSP Summer School". His writings include "Trans Max Express" (Ritto-Music, 2001, co-author) and "Cocoa+Java" (Kobun-sha, 2001). |
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Yoshihisa Suzuki: Percussion | |
Satoshi Fukushima: System Operation Satoshi FUKUSHIMA, a composer, was born in Niigata, Japan in 1977. He studied music at Niigata University Faculty of Education (1997-2001) and is studying music and programming at Institute of Advanced Media Arts and Sciences (IAMAS, 2002-). He has composed some works in live electronic music. His works include: "teo" (2002), which is played on a piano using a real time sampling system; " c.hc.hch."(2003), which is played by a tape-player, piano, and MIDI keyboard with a high-speed audio-channel switching system. |