Workshop 1: General Introduction to Jitter - Discussion of what Jitter is: i.e. does video/3d well, but is more general - Several examples to demonstrate the different ways in which it may be used - Discussion of matrix data and how Jitter is different than Max/MSP - Discussion of how Jitter integrates with Max/MSP
Workshop 2: Audio and Max Control of Movie Playback and Effect Parameters - Audio/Max->video scrubbing, gating, brightness/contrast - record to disk only when audio is present - Raster sonogram - FFT->scanline offset - Frequency analysis->parametric control of more interesting effects |
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Workshop 3: Audio, Max, and Video Control of 3D Objects and Vector Data - 3D FFT display - Video extrusion example - Audio/Max->object position/rotation/scale - Audio/Max->particle system birthing parameters - 3d lissajous figures
Workshop 4: Movie/Raster control of audio generation - Image analysis->frequency/amplitude - Direct Image->wavetable - Direct Image->oscillator bank - 2d-fft resynthesis in 1-d across time
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